

So less time on the clock (and allowing the AI to take turns) seems to be detrimental to the game in general due to the amount of time it takes to re-launch the game. Based on my own experience, I've been disconnected or the game crashes at least once in three matches. Seems reasonable to me, especially considering how buggy this game is. I like to give people about 2 mins to play each tile. Whenever I host 3+ player matches, I adjust the timer with less time for each player accordingly. There's usually less than 20 mins to wait by that point so to me, it's no big deal and I also put the min Karma to 3 so it's pretty rare that someone leaves and doesn't return. Whenever someone disconnects, I just alt-tab and watch some YouTube or do something else while I wait for them to resume or their time runs out. This is kind of besides the point but I set the timer to 35mins in 1v1 and turn off the AI. I think the way it works, is that the game is still played out until all tiles have been placed and the player with more points wins - regardless if the AI took over or not or if time ran out or not.

The First Game 1.But you can still resume if you've disconnected - even if the AI has played turns for you.

Where appropriate, definitions have been added, clarified or explained in more detail.For example, attribute texts that were printed on Civilization Advances but that were not included in the rulebook. A few lines were found to be missing from the rulebook.These errors consist of incorrect display of credit symbols and/or mistakes in the attribute text. Six Civilization Advance cards contain errors (Engineering, Fundamentalism, Library, Mathematics, Mythology and Politics).Here’s a brief overview of the main adjustments in the rulebook: In a number of instances this resulted in the addition of a word or a clarification, but sometimes it required the rewriting of a section to provide a robust solution. In an effort to provide a single set of consistent rules, we gathered all these questions and updated the rulebook where necessary. Some other questions dealt with errors that were found on a number of printed cards, missing lines in the rulebook and perceived omissions in the rules. Most of these questions were related to the rulebook and the interpretation of certain rules. Since the release of Mega Civilization we have received a number of questions via Boardgamegeek, Facebook, email, and while playing. What is included in the errata for the Mega Civilization rulebook? Thank you all for your patience and have fun playing Mega Civilization!
#Carcassonne rules clarification download
Therefore we created this page to let you download the changed items. Unfortunately it’s almost impossible to finish a large project as this one without any mistakes. Welcome to the Mega Civilization fan page!
